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Abilities
Abilities, unlocked by your Type, can be active actions (such as attacks or spell-like esoteries) or unique passive effects. -
Brawler
Brawler is a Passive ability in Torment: Tides of Numenera. You're never surrounded. You're exactly where you're supposed to be. -
Successive Attack
Successive Attack is a Passive ability in Torment: Tides of Numenera. You're not done yet. After killing an enemy, you can turn your fury on another target without pausing for breath. -
Vindictive Combatant
Vindictive Combatant is a Passive ability in Torment: Tides of Numenera. They might be bigger than you. They might be stronger than you. But they're not as devious as you, and you prove it -
Skill With Defense
Skill With Defense is a Passive ability in Torment: Tides of Numenera. You know how to place your feet, how to angle your shield, and how to deflect your enemies' blows. You dance through combat -
Drink to the Dregs
Drink to the Dregs is a Passive ability in Torment: Tides of Numenera. Focus. Effort. Precision. These are your watchwords, and you put them into play every time you make an attack. -
Pinning Reaction
Pinning Reaction is a Passive ability in Torment: Tides of Numenera. A foe can't fight if she can't move. Your opportunistic attacks shock your enemies' minds, stopping them in their tracks. -
Practiced In Armor
Practiced In Armor is a Passive ability in Torment: Tides of Numenera. Armor's weight means little to you. While others rattle and stumble, you move through battle with calm assurance. -
Unfailing Precision
Unfailing Precision is a Passive ability in Torment: Tides of Numenera. Your keen eye and your unerring strikes drive your foes to their knees. -
Elbow Grease
Elbow Grease is a Passive ability in Torment: Tides of Numenera. A little extra force is sometimes all it takes to succeed at certain physical tasks. -
Glaive
Glaive is one of the three base character types in Numenera that can be chosen during character creation. Glaives are the elite warriors of the Ninth World, using weapons and armor to fight their enemies -
Companions
Companions are characters that might join the Last Castoff on his adventure depicted in the video game Torment: Tides of Numenera, with a maximum of three companions in the party. They are optional, and can -
Nano
or witches by the people of the Ninth World. Nanosorcerer is also a common term, with their abilities referred to as nano-sorcery. Some claim to be the representatives of gods or other supernatural agencies. -
Jack
A Jack is one of the three base character types in Numenera that can be chosen during character creation. Jacks are intrepid explorers and adventurers. They are jacks of all trades - hence the name - although -
Focus
The character creation ends when you enter Circus Minor and talk to Casmeen, then fix the clock (see Fallen To Earth). You select a Focus, which grants you additional abilities regardless of your chosen Type -
Choi's Balm
Choi's Balm is a Reflection ability in Torment: Tides of Numenera. You have given Choi a peace of sorts. She returns the favor, helping you endure through difficult and painful times. -
Encroaching Darkness
Encroaching Darkness is a Chiurgical upgrade in Torment: Tides of Numenera. This tiny, ink-black blot is a living creature, made of thick fluid. When applied to skin, it can shape itself into a number -
Warp Dash
Warp Dash is a Esotery in Torment: Tides of Numenera. A place exists under space - a way to connect two points by folding the fabric of reality. By touching these points together, you can almost -
Jagged Memory
Jagged Memory is a Chiurgical upgrade in Torment: Tides of Numenera. This artifact is a metal mesh, installed beneath your skin, that guides your attacks so they will always seem to find an old scar -
Shoot First
Shoot First is a Focus ability in Torment: Tides of Numenera. The Ninth World is full of the graves of honorable men, and Tybir has no intention of joining them. His attacks do much more -
Tall Tale Teller
Tall Tale Teller is a Focus ability in Torment: Tides of Numenera. Tybir's seen a few things in his life, and he's more than willing to share what he knows. His allies benefit -
Blood and Bell
Blood and Bell is a Focus ability in Torment: Tides of Numenera. Rhin has brought new gods back with her - terrifying gods who will tear apart anyone who dares harm her friends. -
Plague Spirits
Plague Spirits is a Passive ability in Torment: Tides of Numenera. When you strike true, your enemies quail. The damage you do lasts beyond the moment, devouring your foes' energies from the inside. -
Scanning Array
Scanning Array is a Passive ability in Torment: Tides of Numenera. You create a temporary matrix in your corneas that highlight and sharpen details that might have otherwise remained hidden. -
Incite Action
Incite Action is a Esotery in Torment: Tides of Numenera. You focus on an ally, sharpening their reflexes and boosting their reaction times with your formidable psychic strength.
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